invert brush roundness direction (down to round) Hunter Friday, April 17th, 2026 at 10:12 AM
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521 dragAnchorY = e.clientY; 522 } 523 } else if (dragMode === 'roundness') { - const target = dragRoundnessStart + dyPx / ROUNDNESS_DRAG_FULL_PX; 524 + const target = dragRoundnessStart - dyPx / ROUNDNESS_DRAG_FULL_PX; 525 const clamped = clamp(target, 0, 1); 526 roundness = clamped; 527 if (target !== clamped) {